Molotov Suffers Crushing Defeat
- Saturday, February 7, 2009, 13:28
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Reported By: ISD Amaari Yolkia

Ushra’Khan’s (UNITY) unconventional fleet configuration secures them a victory against Molotov Coalition (MLTOV).
Ushra’Khan: 1 Damnation | 5 Sacrilege | 1 Ishtar
Molotov Coalition: 1 Nightmare | 1 Bhaalgorn | 1 Damnation | 3 Rook | 3 Ishkur
The match opened with UNITY immediately attacking the recon ships fielded by their rivals, while MLTOV chose to start their attack against their opponent’s Ishtar. An early lead was granted to UNITY as they successfully destroyed two Rooks before MLTOV was able to respond with the elimination of the Ishtar.
MLTOV struggled for some time against a particularly studdorn Sacrilege, while they slowly lost each of their cruiser class ships. Eventually only their faction battleships remained, which despite persisting for a surprisingly long amount of time, eventually caved. The match ended with no further losses to the UNITY side.
After the match Seliah, team captain for UNITY, commented on the team’s performance: “Very well. I’m really satisfied of this setup. No one had brought Sacrileges before.” When asked if it was risky bringing an untested fleet setup to the match she said: “No, because it had been tested. Well, not in any official matches.”
Xonja 2zero, a team member for MLTOV, thought they had done well despite the loss: “I think for what we had and what they brought we did as best as we could. To be honest, I’m happy it’s over and we can go back to killing the unsuspecting eve populace.”
Editors Note: Elaborating a bit from our perspective. The setup we went with was very, very powerful at a few things, and very weak against another thing. Unfortunately, the setup our opponents brought today was just the thing that we had nothing to combat. Ushra’Khan’s ships were passive armor tanked, meaning that the overwhelming capacitor warfare brought by the Bhaalgorn was nearly useless. UK’s pilots have also got to be commended for skillfully avoiding the Bhaal’s other power, it’s increased stasis webifier range.
The Nightmare is a hard hitting laser based juggernaut. Sadly, it was rendered nearly helpless by overwhelming tracking disruption, cutting it’s range from 50 kilometers to effectively 8. With our electronic warfare taken out of the match nearly instantly, it was over before it even began. Not helping matters, I (the Bhaalgorn pilot) managed to handicap himself even farther by mistakenly fitting an illegal module the night before, and said module was destroyed by the GM’s before the first shot was fired. Although assured that mistake didn’t doom the entire operation right off the bat, I am still rendered nearly speechless from shame.
And so ends the 6th Alliance tournement, for us at least. Ironically, and somewhat agonizingly, is the fact that we were elimated in almost the same exact fashion last year, in the same quarterfinals match bracket. Only this time, our losses come to the total of nearly 4 billion ISK, which is sobering. Ultimately though, it’s not important. The tournements are merely bragging rights, and we have no need to inflate our already massive intersteller egos. We will keep fighting, and keep training, and maybe next year the luck will swing in our favor.